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How Third-Party Community Tools Increase Player Retention and Engagement.
We analyzed the behavior of over 80,000 TFT players who actively used third-party tools and compared them to a control group of 17,000 randomly selected…
Feb 27
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How Third-Party Community Tools Increase Player Retention and Engagement.
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June 2024
Why is "The Gaming Vertical Platform" the next $1B opportunity?
✨ The opportunity for single-industry verticality is bigger than ever. New platforms serving single sectors are seeing massive increases in TAM…
Jun 10, 2024
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Why is "The Gaming Vertical Platform" the next $1B opportunity?
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April 2024
Tacter - The Vertical Gaming Community. (Part 3 - 2024)
We see the Vertical Gaming Community Concept as the $1 billion opportunity within the gaming industry. Here's our progress from the first year and our…
Apr 12, 2024
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Tacter - The Vertical Gaming Community. (Part 3 - 2024)
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May 2023
Tacter: A Vertical Gaming Community - Part 2
We believe the vertical gaming community is a $1B opportunity within the intersection between games, content, and social. Let's discuss some ideas…
May 25, 2023
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Tacter: A Vertical Gaming Community - Part 2
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April 2023
Distribution is everything, as it always has been.
Distributing your game has never been more challenging, and gaming industry macro trends seem to complicate it even further.
Apr 13, 2023
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Distribution is everything, as it always has been.
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Steam: The first platform-based publisher.
Understanding the evolution of the gaming industry is critical to foresee its future. Steam is one of the most exciting companies in the space. Let's…
Apr 6, 2023
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Steam: The first platform-based publisher.
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March 2023
Promises, Pressure, and Peace: My mental tool for survival.
As an entrepreneur, one of the most underrated skills is handling pressure. This is what has worked for me so far to turn those situations around.
Mar 30, 2023
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Promises, Pressure, and Peace: My mental tool for survival.
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Free-to-own: A new business model thesis for games.
Back then, the gaming challenge was to build a proper business model by giving away the game for free. What if the next step is also giving away the…
Mar 23, 2023
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Free-to-own: A new business model thesis for games.
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Forever Games: The Gold Standard of Modern Games.
Great games will be played for more than 100 years. Creating great games is not enough anymore, but serving players in a live game that's remembered…
Mar 16, 2023
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Forever Games: The Gold Standard of Modern Games.
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💭 Thesis: Web3 Games will have higher LTV than F2P games.
💸 Higher LTV allows higher CAC to attract whales, increasing even more the LTV creating a virtuous loop and a competitive advantage against traditional…
Mar 9, 2023
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💭 Thesis: Web3 Games will have higher LTV than F2P games.
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Tacter: A vertical gaming community - Part 1
I believe today’s environment is the ideal scenario for the next wave of $1B consumer companies to appear. Let me tell you why, and what's our approach.
Mar 2, 2023
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Tacter: A vertical gaming community - Part 1
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February 2023
The most exciting part of web3 gaming
Web3 games are not only exciting because of the gameplay innovation they might bring, but the business model and distribution disruption that web3 tech…
Feb 23, 2023
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The most exciting part of web3 gaming
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